Sunday 23 February 2014

Live Brief (ExPro) - Thumbnail Storyboard and Concepts

Due to working on two briefs of a similar nature, I'll be calling the 'Live action' entry 'Live Brief #1' and the more CG based one 'Live Brief #2' to avoid confusion. All work blogged about for this brief will have 'Live Brief (ExPro)' at the start of the title from this point onwards. This is to separate this work from the 'short film' work that will also be blogged about under the same module heading.

Live Brief #1
(Live-action response)

I have blocked out the key shots of this response in quick thumbnails. This was to quickly illustrate the key points of the scene. A child is walking through a magical wood and meets different elements of films, in this case a fight between two 'warriors', a dancer, and an animated robot. (The first shot should perhaps be flipped so the child is walking left to right - it's line of movement then being continuous throughout). Once we've sorted a proper shot list and worked out the pacing, I will develop a more detailed storyboard. There is a chance that this whole scene would be shot in one continuos shot, this is something I'd need to take into consideration when blocking out the pacing. 


With some of these key shots/elements decided upon, I have started a little bit of concept art, in order to get a feel. With each different shift in cinema-genre I think the tone should be different, therefore the dancer should be calm and warm and a little magical (in comparison to the fight shot before). 


I have been playing with quite bold a simple colours which allows work to be produced quicker, as a 'realistic render' is not being sought, whilst still getting the point across. This inked style too is something I'm looking at (especially for storyboarding) by researching the artist 'Gabriel Ba' (who will be blogged about later).


Live Brief #2
(CG Response)

As this brief involves simple still shots the storyboard/concept art can work (practically) as the same thing. One of the shots involves the logo being covered with lava, something Luca has been experimenting with here. I found the below video interesting in understanding how lava flow can be manipulated to create forms, and kept it in mind when creating the below concept art.




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