Wednesday, 5 December 2012

Rigging and Weight Painting the Alien.

Rigging the Alien model was quite time consuming, but helped a lot when we began rigging our own characters as we could understand the basic principles and transfer and modify them to fit the structures of our models.


I found myself having a few problems now and then when weight painting and adding the forearm roll as the mesh would deform sometimes. Though it was a bit disheartening having to un-bind the mesh from the rig a few times, it helped to re-start and work through what went wrong.


Weight painting is interesting though, adding the influence allows a bit more expression to the character and you're able to give it a little bit of personality (especially with aspects such as the mouth and eyebrow movement). 


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