Wednesday 13 February 2013

Spaceship Initial Moodboards

 I didn't want my 'space-ship' to look too cliche - and wanted it to resemble the alien in some way (though without it being blatant - such as it being a giant camera). I tried to simplify things to start with and decided the key shapes were squares and circles. So a 'blocky' lump of a ship seemed quite relevant.













Since my alien was 'live action' I haven't had a chance to demonstrate using blend shapes in Maya, so will have to incorporate this into my ship design. The blocky nature of my initial ship ideas reminds me of the below advert and I may try incorporate that sort of 'morphing' movement into my ship. (Blocks growing expanding etc)



Rough sketches - ship ideas:

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