When refining my designs I tried to give the Ship a bit more form by roughly echoing the silhouette of the face of my alien.
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Modelling |
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Creating the 'Inside Lave type glow' |
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Texturing |
Though meant to be grey and brown etc. the colours for the ship are at risk of looking washed out or incredibly flat when rendered and put with my footage. I am still experimenting with Lighting and Rendering in order to achieve an interesting look to the ship whilst also 'fitting it in' with the scene.
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Blend shapes |
I plan for the ship to have a jerky, blocky movement (that mimics it's design) so have created a few blend shapes to help this. When the ship moves I will be able to shift some of the blocky mesh to (hopefully) give the ship a slightly organic presence - instead of just floating into frame.
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