Monday, 6 February 2012

Making Large Cat-Thing Move

So after paying so much attention to the Little Cat Thing, it finally came to animate...the Large Cat Thing (I should've really given them names). This was simpler as I had already worked out how certain aspects (Such as the tail etc) should be animated on the Little Cat thing, so only had to transpose these deformers to the Larger model. It was then just a matter of timing for the opening of the mouth, and how I would make it lurch forward.
When tilting the body forward the static feet were incredibly obviously, so needed to follow the body a little (so the big cat things form still had some validity). I wasn't happy with them just tilting upwards so added deformers to them so they would bend. This seems to enhance the lurching effect and works quite nicely.

Timing was also important when doing this, as by lurching and moving the top of the head first it looked like the jaw was opening, instead of the head swinging back. This meant I should 'unhinge' the top of the head before any major movements occurred. 
             




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