Saturday 25 February 2012

Shiny Trees and Shiny Cogs


This is an initial sketch and colour incorporating the idea's I have at the moment for this module (Game). I am leaning towards the idea of the UFO crash site seeming quite organic and beautiful (instead of all metallic and square), though I am aware this would be quite hard to model (That tree alone looks so daunting...) I'll be able to make adjustments as I research and develop.

Texturing and lighting will be very important if I am to achieve this sort of look, I should look in depth at tree and wood textures, as well as more metallic materials. I quite like the idea of cogs and wires being exposed, so may look a little into steampunk work, though I don't want things to become too mechanical.



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